Playtime : videogames mythologies
نویسندگان
چکیده
منابع مشابه
Playtime Measurement with Survival Analysis
Maximizing product use is a central goal of many businesses, which makes retention and monetization two central analytics metrics in games. Player retention may refer to various duration variables quantifying product use: total playtime or session playtime are popular research targets, and active playtime is well-suited for subscription games. Such research often has the goal of increasing play...
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Christian M Jones Laura Scholes Daniel Johnson Mary Katsikitis Michelle C. Carras University of the Sunshine Coast University of the Sunshine Coast Queensland University of Technology University of the Sunshine Coast Johns Hopkins University Queensland, Australia Queensland, Australia Queensland, Australia Queensland, Australia Baltimore, MD, USA [email protected] [email protected] dm.johns...
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ژورنال
عنوان ژورنال: Critique d’art
سال: 2012
ISSN: 1246-8258,2265-9404
DOI: 10.4000/critiquedart.5369